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AI Insights · Timothy · April 2022

Top 5 Card Battler Apps on Android in the US, Q1 2022

Discover the performance trends of the top 5 card battler apps on Android in the US for Q1 2022. Data from Sensor Tower highlights key insights on downloads, revenue, and active users.

Top 5 Card Battler Apps on Android in the US, Q1 2022

Performance of Top 5 Card Battler Apps on Android in the US, Q1 2022

In the first quarter of 2022, the top five card battler apps on the Android platform in the United States showcased varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared:

Yu-Gi-Oh! Master Duel

Released by KONAMI in January 2022, Yu-Gi-Oh! Master Duel saw a significant launch impact. Weekly revenue peaked at around $231K in mid-February before gradually declining to approximately $95K by the end of March. Downloads followed a similar trend, starting at 58K in late January and dropping to 16K by the end of the quarter. Active users rose sharply from 31K in late January to a peak of 90K in late February, then slightly decreased to around 76K by the end of March.

Mighty Party

Mighty Party from PANORAMIK GAMES LTD maintained a steady performance. Weekly revenue hovered around $200K, with some fluctuations, peaking at $245K in late January and ending the quarter at $205K. Downloads remained stable, averaging around 17K to 19K weekly. Active users saw a slight decrease over the quarter, starting at 209K in late January and ending at 199K.

Magic: The Gathering Arena

Magic: The Gathering Arena by Wizards of the Coast LLC experienced notable revenue fluctuations, peaking at $285K in early February and then stabilizing around $97K-$108K towards the end of March. Downloads were relatively low, starting at 8K in late January and ending at 8.7K. Active users remained consistent throughout the quarter, averaging around 70K to 75K.

Yu-Gi-Oh! Duel Links

Another popular KONAMI title, Yu-Gi-Oh! Duel Links, saw a significant revenue peak of $538K in early January, followed by a decline to $161K by the end of March. Downloads were modest, starting at 12K in early January and dropping to 4K by the end of the quarter. Active users followed a downward trend from 199K in early January to 149K by the end of March.

Plants vs. Zombies™ Heroes

Plants vs. Zombies™ Heroes from Electronic Arts showed consistent weekly revenue around $5K to $9K, with a slight increase towards the end of March. Weekly downloads were steady, ranging from 4.7K to 7.9K. The app maintained a stable active user base, averaging around 34K to 37K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for comprehensive app performance metrics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022